Musketeer | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
File:SPR Musketeer.png | ||||||||||||||||||||
Basic Information | ||||||||||||||||||||
Class Tree | Archer | |||||||||||||||||||
Class Master | Alloden Marzarine | |||||||||||||||||||
Release Date (kToS) | 15/12/2015 | |||||||||||||||||||
Release Date (iToS) | 29/03/2016 | |||||||||||||||||||
Korean Spelling | 머스킷티어 | |||||||||||||||||||
Class Characteristics | ||||||||||||||||||||
Type | Offensive | |||||||||||||||||||
Primary Damage | Missile - Gun | |||||||||||||||||||
Main Weapon | Musket | |||||||||||||||||||
Stat Distribution | ||||||||||||||||||||
|
Musketeers are equipped with muskets. Even though they cannot use a bow at the same time, they have effective skills for continuous hits and close combat techniques.
Lore[]
Even though they're relatively new, Musketeers have since become an essential part of the Kingdom's military and a job that is highly sought after by many hunters and adventurers.
Background[]
No data yet.
Icon and Outfit[]
No data yet.
Skills and Attributes[]
Unlock | Full Level | Single Level | ||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Lvl 1 |
|
|
|
| ||||||||||||||||||||||||||||||||||||
Lvl 16 |
|
|
||||||||||||||||||||||||||||||||||||||
Lvl 31 |
|
| ||||||||||||||||||||||||||||||||||||||
Class Attributes |
|
Lvl 1 | Type | Description |
---|---|---|
Missile & Gun |
Fire blindly at the targeted area to attack multiple enemies. Applies 50% additional damage to enemies that are slowed down or unable to move. | |
Missile & Gun |
Aim accurately at the head of an enemy to attack. The attacked enemy will have its INT and SPR temporarily reduced. Inflicts Bleeding for 10 seconds and also stuns enemies. ★ Headshot attacks apply as critical to enemies affected by Coursing. | |
Missile & Gun |
Fire continuously in a straight line in front of you until the maximum range of fire. Attacked enemies may be pushed back. Penetration Shot can be used while in the Kneeling Shot state. | |
Buff | Strengthens your musket, increasing the effectiveness of basic attacks. Provides a chance of dealing a set of 3 consecutive critical hits while Grooving Muzzle is active. (Does not allow for automatic weapon swap.) Maxed at level 1. | |
Lvl 16 | Type | Description |
Buff | Collect yourself before the combat. The longer the charging time, the more your minimum attack increases. At full charge, your minimum attack values become equal to your maximum attack. Your movement speed decreases and you become unable to perform basic attacks while moving. The buff's duration goes down by 1 second every time you are hit by an enemy. (Does not allow for automatic weapon swap.). | |
Missile & Gun |
Fire repeatedly at the enemy. Applies 50% additional damage to enemies that are slowed down or unable to move. | |
Lvl 31 | Type | Description |
Missile & Gun |
Aim and fire at a faraway enemy. The usual range of fire is increased and the attack heavily damages a single enemy. Attacking a bleeding enemy deals additional damage. A single enemy near the targeted enemy is also damaged. ★ Snipe skill occurs as critical when used against enemies affected by Coursing. | |
Active | Resets the cooldown of certain Musketeer attack skills. The cooldown of Prime and Load increases in proportion to the skills reset. Cooldown reduction effects cannot be applied to Prime and Load. 1 second charge time applied in PvP environments. Maxed at level 1. |
Attribute | Requirements | Max Level | Description | ||
---|---|---|---|---|---|
|
None | 5 | Increases accuracy by 5% per attribute level when you attack an enemy with a gun. | ||
|
None | 10 | Applies 1% of additional attack per attribute level on Musketeer and Tiger Hunter skills. Reduces movement speed by 1. | ||
|
None | 1 | Pushes you back when using a subweapon attack. Can be used every 15 sec. | ||
|
None | 5 | Increases the damage of [Musket] attacks up to 6% per attribute level according to the distance from the target. Effects apply when (distance from target)/(max. distance) equals 40% or more. Damage increases by attacking from max. distance. | ||
|
Penetration Shot Lvl 10 |
1 | Causes [Penetration Shot] to inflict 2 hits Increases SP consumption by 30%. | ||
|
None | 1 | [Sniper's Serenity] attacks gain +100% additional accuracy and block penetration. Only applies to Musket skills. Increases SP consumption by 250%. | ||
Arts | Description | ||||
|
After using [Snipe], your character enters [Stealth] for 5 seconds and your Movement Speed increases by 10. |
The following skills were removed from Musketeer.
- Bayonet Thrust
- Birdfall
- Butt Stroke
Class Relations[]
Tips and Strategies[]
No data yet.
Gallery[]
Trivia[]
- A musketeer (French: mousquetaire) was an early modern type of soldier equipped with a musket. Musketeers were an important part of early modern armies, particularly in Europe. In most cases they served on foot as infantry, though sometimes they could operate on horseback: as a cavalryman or dragoon.[1]
References[]
External Links[]
|
|
- Progress Stage 1 | ||||||
---|---|---|---|---|---|---|
This page is currently at stage 1 and will contain some sort of element missing. We'll be working to advance it forward in the near future for more accurate information and better presentation.
|
History Log[]
- Added arts
- Covering Fire - Enhanced Upgrade
- Headshot - Enhanced Upgrade
- Penetration Shot - Enhanced Upgrade
- Snipe - Enhanced Upgrade
- Snipe - Conceal
- Volleyfire - Enhanced Upgrade
All items (1)